UI/UX design for Legacy Connect
Logo design for lifestyle brand Dhama
A game about making sandwiches and poop.
Identity package for international non-profit consultancy Global Spark.
TENACITY is an art game about stories, stereotypes and cities.
A game about creating sustainable legacies as mid-level government officials.
Branding & Design for JAPF, a democratic photo exhibit
Antidote is a creative communications consultancy working with NGO’s, educators, and communities.
Would you confess if you didn’t commit the crime?
Competitive city-building w/ polluting profit-chasing slumlords against green-minded real estate moguls!
An analog augmented reality game to encourage conversation about Malaria at COP18.
A chaotic game about traffic jams, car crashes and dinner parties.
A physical game about breeding, survival and mosquitoes.
A first-person video game about growing up and leaving home.
Cricket and colonialism have always made great bed-fellows.
Identity design for an experimental jazz band.
A LARP-lite experience about unfairness and social risk.
Personal identity design.
Article: Games, culture and designing for others
Talk: Can your fun be different from mine?
Talk: Can we make a game to save someone we don’t understand?
Talk: Can any medium exist outside of the political?
Talk: Cultural appropriation of play culture in Serious Game Design.
Article: Mindful Play as a strategy for inclusive game design
Typography heavy presentation
Calendar for 2015 with data visualizaion & illustrations
Article: Game review of Freshman Year for Ladies Finger
Installation art for an experimental video
Typography experiments where I get back to using pencil, paper and inks!
Murder, intrigue & Victorian houses, with one intrepid young heroine solving the case.