Oct 1st, 2014
The political is a facet of media, and every popular media object is bound to leave a political impact, intentionally, or otherwise. Although some media is designed and defined by the political, not all media objects need to be so. The downside to this caveat is that media producers and creators often use this to distance themselves from dealing with the impact of the political in their output. To say that “My media is apolitical” is a moot statement, and one that we are hearing more and more often in independent gaming, art games and commercial games. The nature of the medium requires us to engage with the political, being an interactive media that depends on the user’s input, and by relation, their own internalised politics to complete the circuit of the play experience.
In this talk, I look at media theory, cognitive theory, philosophy and personal stories to understand games as a cultural form and some of the problems plaguing our community.